手机联网给开发人员不小的震撼的。毕竟这真的是件神奇的事情,不是吗?本文将讲述如何应用J2ME平台中的通用联网框架开发联网的应用程序。
首先,必须说明一点:MIDP中规定,任何移动信息设备都必须提供通过http协议的支持,而像其他的通信方式例如socket是设备相关的。有些手机会支持,有些则不支持。这里只大概的说明一下http协议相关的内容,如果不了解这个方面的知识请参考http协议。在javax.microedition.io里面是大量的接口,只有一个connector类,当然在midp2.0里面添加了对push技术的支持,这个留做以后讲。connector类提供的最重要的方法是open()方法,它的返回值为Connection,你可以对他进行转换得到你需要的类型,比如我们以http协议访问服务器。
void postViaHttpConnection(String url) throws IOException { HttpConnection c = null; InputStream is = null; OutputStream os = null; int rc; try { c = (HttpConnection)Connector.open(url); // Set the request method and headers c.setRequestMethod(HttpConnection.POST); c.setRequestProperty("If-Modified-Since","29 Oct 1999 19:43:31 GMT"); c.setRequestProperty("User-Agent","Profile/MIDP-2.0 Configuration/CLDC-1.0"); c.setRequestProperty("Content-Language", "en-US"); // Getting the output stream may flush the headers os = c.openOutputStream(); os.write("LIST games ".getBytes()); os.flush(); // Optional, getResponseCode will flush // Getting the response code will open the connection, // send the request, and read the HTTP response headers. // The headers are stored until requested. rc = c.getResponseCode(); if (rc != HttpConnection.HTTP_OK) { throw new IOException("HTTP response code: " + rc); } is = c.openInputStream(); // Get the ContentType String type = c.getType(); processType(type); // Get the length and process the data int len = (int)c.getLength(); if (len > 0) { int actual = 0; int bytesread = 0 ; byte[] data = new byte[len]; while ((bytesread != len) && (actual != -1)) { actual = is.read(data, bytesread, len - bytesread); bytesread += actual; } process(data); } else { int ch; while ((ch = is.read()) != -1) { process((byte)ch); } } } catch (ClassCastException e) { throw new IllegalArgumentException("Not an HTTP URL"); } finally { if (is != null) is.close(); if (os != null) os.close(); if (c != null) c.close(); } }
(编辑:aniston)
|